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READ- ME   DM-SDR-ROLL OUT THE BARRELS for Unreal Tournament 2003
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Title             : ROLL OUT THE BARRELS
Release Date      : April 2003
Author            : HERO-B-IN
Email Address     : HEROBIN01@WMCONNECT.COM

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Description
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Nice size arena loaded with lots of karma barrels.
These give you some where to hind and makes an easy kill a lot harder.

See how well you can dodge and fire accurately.

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Level Information
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Game			: Unreal Tournament 2003
Level Name		: DM-SDR-ROLL OUT THE BARRELS
Game Type		: Deathmatch
Single Player		: Botmatch
Player Count		: 2 to 6
Known bugs		: None that I know of.
Custom Meshes		: YES
Custom Textures		: YES
Custom Music		: No
Custom Sounds		: No
Weapons			: ROCKETS (only)
Powerups		: NONE
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Construction
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Editor(s) used		: UnrealEd 3.0
Base			: HEGI (hegemann@midsoft.de) 
Construction Time	: About 6 hrs.
Build Specs		: Dell Demension 4500, 512Mb DDRRam,
                          128Mb G-Force-4 TI4600
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Installation
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Unzip DM-SDR-ROLL OUT THE BARRELS.ut2 into your UT2003/maps directory
      Put the .usx file in the StaticMesh folder
      Put the .utx file in the texture folder
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Author's Notes
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This is really an exercise in karma physics, with a good fight thrown in.


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Other UT2003 levels by me
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DM-SDR-RAISIN-HELL-IN-THE-SUN
DM-SDR-RAISIN-HELL-IN-THE SUN (Revised)
DM-SDR-SPACE-STATION-422 (PG)  
DM-SDR-space-station-422 (R)   
DM-KARMA-ROCKET-ARENA
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Copyright / Permissions
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Not-Copyrighted 2003 

You are are allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), 
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Game
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UNREAL (c)1998 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.