DM-STAGE1 - the UT2003 single player intro map conversion
by Smoke Ring Halo

Final Version

FINAL IMPROVEMENTS
Major Crowd Cutbacks to increase CPU Performance
Restored Center Stage Cams Collison Properties
Removal of triggered sounds "FlakMonkey - ComboWhore - HolyShit" so as not to
disclose player locations
Various Background sound changes


2.0 IMPROVEMENTS:
The maps own unique static mesh file so as to not conflict with other maps using the 
original SC-Intro_Mesh file
Announcers will not overlap when background sounds recycle after approx. 20 mins.
Music changes after background sounds recycle - approx. 20 mins. (Great for matches
set at 20 mins for heightened atmosphere in the event of Sudden Death Overtime) 
Got rid of straggling fans under stands

Original FEATURES:
Enough different background sounds to fill over 20 minute matches
Bot support (though they will jump into the center pit if no powerups are available)
Many Triggered Special Effects
Crowd Counts Down Middle Stage's Return
Enhanced Karma Meshes


RECOMMENDED:
This map is CPU heavy. I trimmed it down to run fine on my PC.
1.3 P4 - TI4600 NVIDIA - 640 RDRAM - Anything less and it may be choppy - 
I wouldn't know. 
There are many background sounds added - I recommend music
volume at .35 and no higher. 
Recommend uninstalling previous version to avoid potential problems
down the line.

KNOWN BUGS / ISSUES:
Sometimes the Side Entrance Stages don't light up upon entering -
I can't find any other explanation why - other than the effects 
being very CPU dependent at that particular moment.

The Fans holding signs disappear when you touch them - ???
(Discovered by Pro-filer)

TO INSTALL:
1) Extract the DM-Stage1-Final.ut2 file to your UT2003/maps folder
2) Extract the srhultarena.utx file to your UT2003/textures folder
3) Extract the whiners.usx file to your UT2003/StaticMeshes folder

TO UNINSTALL:
1) Remove the DM-Stage1-Final.ut2 file from your maps folder
2) Remove the srhultarena.utx file from your textures folder
3) Remove the whiners.usx file from your StaticMeshes folder

NOTE: the srhultarena.utx has been unchanged and is used by all versions
Remove it only if you are not planning to keep any version.
the whiners.usx is used by both DM-Stage1v2 and DM-Stage1-Final
remove only if not planning to keep either version. 

IN CLOSING:
This project has taken alot longer than expected - 4 UNrealEd Breaks later 
(and a total rebuild) its finally finished. I wanted to keep true to the original 
feel of the intro and yet make it a down and dirty deathmatch arena. I hope 
you all enjoy it and you can  look forward to the CTF version very soon.

Check out my tunes at www.mp3.com/smokeringhalo
The CD will be out shortly

                                                    - SMOKE RING HALO