************ Asbestos - Tourney.it Edition *************
Full credit to CliffB, who made the original map (Dm-Asbestos)
Modified version by JollyRulez & Hormok

=================Authors Information=================
* JollyRulez *
Email Address           : jollyrulez@splashdamage.it
WebPages                : www.splashdamage.it (SplashDamage Multigaming Clan)
                          www.tourney.it (Best italian netgaming site, organize and support all italian competitions)
                          www.mnetwork.it (Promising italian GSP, rent server and many other services)
                          www.jollyrulez.it | www.jollyrulez.com (my personal site)
Other works             : Item-Replacement @ UT2k3 DM-AlpsDD-SE (author 'Krolizard' - http://unreal.multiplayer.it/krolizard)
                          Betatesting @ UT2k3 DB-TEZC-Arena (author 'Rage' - http://tezc.colute.net)
                          Betatesting @ UT2k3 DM-Stairwaytohell (author 'Thorpe' - http://alexanderthorpe.editingitalia.com)
                          Betatesting @ UT DM-TDT-Nemesis (author 'Palka' - www.unrealitalia.com/palka)
                          Item-Replacement @ UT DM-Proving-JRedition (author 'Rage' - http://tezc.colute.net)
                          Betatesting @ UT DM-PolarisPRO (author 'Palka' - www.unrealitalia.com/palka)
                          Betatesting @ UT DM-Ianus (authors 'Palka' & 'Dan' www.multiplayer.it/mlf                                                                               www.unrealitalia.com/palka)
                          Devised a part of... Item-Placement and Betatested UT2k3 Conversion of Unreal DM-Sinfonia                                    (DM-Sinfonia][-TTM) (author "Dream" http://dream.editingitalia.com/index.shtm)
                          and forgotten others...
                          Devised InstaLG mutator (u can play IG like Q3, a real IG improvement for UT2003, check my site)
                          Devised GorgeSpawn mutator (it will spawn a ghost Gorge at the playerstarts, check my site)
                          Both mutators realized by Rens2Sea 
                          (also creator of Deathball Warfare, Tennis, Dodgeball and many others)
                          Realized the 1st Unreal Tournament Italian Movie "Man Down", check my site)
W.i.p.                  : Rebuilding a new DM-Morbias version for UT (original author 'Myscha')
                          Item-placement @ UT2k3 Dm-AlexanderThorpe (author "Thorpe"                                                                                                              http://alexanderthorpe.editingitalia.com)
                          Revising UT2k3 DM-Campgrounds2003-LE (fixes and minor changes)
-------------------------
* Hormok *
Email Address           : ormo@email.it
WebPages                : www.indomititardoni.it (Indomiti Tardoni Unreal, Unreal Tournament, Unreal tournament 2003 Clan)
			  www.editingitalia.com (All Unreal games Level designer, scripter and coder community)
			  http://hormok.editingitalia.com (my personal site)
Other works		: Pack @ Unreal UT4UMap-Pack (conversion of two maps from UT to Unreal packed with other two 			  	  converted maps)
			  Conversion @ UT2k3 DM-HeavyDuty (from Q3 to UT2k3)
			  Build/Conversion @ UT2k3 DMSinfonia (from Unreal to UT2k3)
W.i.p.                  : Build/Conversion @ UT2k3 DMObseravory (from Unreal to UT2k3)
			  Build @ UT2k3 DMSinfonia]I[
			  Build @ UT2k3 Sciara
			  Conversion @ UT DM-Campgrounds (from Q3 to UT)
			  Conversion @ UT DMSinfonia (from Unreal to UT)
			  Conversion @ UT DMAriza (from Unreal to UT)
                          Revising UT2k3 DM-Campgrounds2003-LE (fixes and minor changes)

==================Play Information==================
Game                    : Unreal Tournament 2003                               
Level Name              : DM-Asbestos-TE
File Name               : Dm-Asbestos-TE.ut2
Game Type               : Deathmatch, Team Deathmatch
Botgame                 : yes, supported (bugged @ LG, bots can't go out from the pool)
Multiplayer             : yes, 2 to 8 players recommended
New Sounds              : no
New Graphics            : 2 StaticMeshes in the pool, added some textures, added one StaticMesh on skybox
Build Time              : about 10 Days
Editor used             : UnrealED 3.0

==================Changes & Fixes===================
Added SkyBox
Replaced some textures in DoubleDamage room
Removed water volume on pool (fixed crouch bug)
Lowered water surface
Changed position vials near the pool
Removed some structures and volumes near the pool (eg: fixed wall, now you can do walljump)
Fixed some structure position and volumes (eg: less places to hide in DoubleDamage room)
Replaced slopes in the pool with two new StaticMeshes
Changed structures in the small pool room
Added pipes in the small pool room
Removed pipes on left and right the SuperShield wall
Replaced and fixed "HAPPYlift" 1 and 2
Removed Keg
Centered ShieldPack position
Removed LinkGun near ShieldPack
Added 2 adrenalines (near minigun)
Added 2 vials in the ShieldPack room
Added 1 Zone
Edited Zones info
Removed volume from chains (above healthpack, now you don't hit them)
Fixed upper entrance to ShieldPack room
Fixed positioning weaponbases
Modified hidden triggered mover (new messages and new pic)
New skybox
Removed fog
Fixed windows (flak room)
Modified geowires position (flak room, dx platform)
Modified chains (above healthpack)
Removed pipes (flak room, both platform)
Removed 2 monitors (flak room, 1x platform)
Replaced wallfun with a monitor
New windows lighting (small pool, SuperShield and flak rooms)
Fixed lighting windows (flak room)
Replaced geowires with beamsupport (minigun room)
Modified monitor's position (left SuperShield wall)
Removed 2 monitors above LG
v.3 (official version)
Centered xWeapon Minigun

=================Item-Placement=====================
Removed Rocket Launcher (DD room) (now there are 7 weapons and not 8 anymore)
Removed BioGun under the SuperShield
Lighting gun insted of Rocket Launcher (DD room)
LinkGun instead of Minigun
ShockGun instead of Lighting Gun
BioGun instead of Rocket Launcher (ShieldPack room)
Rocket Launcher instead of Keg (ShieldPack room)
Minigun instead of ShockGun
Flak still in its position
Modified amount of ammos and some positions

======================Concept=======================
Tired of a buggy map we decided to fix all known bugs and improve the game-playability with some changes (eg new structures and itemplacement)

===================Installation=====================
Unzip DM-Asbestos-TE.zip and put Dm-Asbestos-TE.ut2 into your UT2003\Maps directory.

==================Acknowledgements==================
We would like to thank:

]I[THoR and Infernum Clan (www.infernum.com - #infernum)

sD*Thaor, sD*DevilMc, sD*DrAgOn, sD*HolySurfing and SplashDamage Clan (www.splashdamage.it - #splashdamage.eu)

UdoKuoio, SuperBlack and Indomiti Tardoni Clan (www.indomititardoni.it - #indomiti)

7][e0Dor and "some" :P people from italian community


                
                                            ...for testing and supporting us, ThX!


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Unreal Tournament (c) 1999 and UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners
 

