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Unreal Tournament 2003   --  DeathBall Level --  Mountain Keep
====================================================================

Title               : MountainKeepBeta
Version             : 1.0
Release Date        : Monday, Feburary 11, 2004
Filename            : DB-MountainKeep.ut2, this text.
Author              : Scott "Twigstir" Twohig

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--- Play Information ---

Game                       : Unreal Tournament 2003 - DeathBall Mod - Deathball
Level Name                 : Mountain Keep
New Sounds                 : No
New Music                  : No
New Textures               : yes
New StaticMeshes/Models	   : yes 
NewUnrealScript            : No

Known bugs                 : None

Issues                     : None

--- Construction ---

Editor(s) used          : UnrealEd 3.0
Base                    : None
Influence               : DB-Right Corners
Construction Time       : Too long!
 

--- Installation ---

*.ut2 file in the UT2003/Maps directory

--- Description ---

Deathball in an old mountain keep.  

--- Author's Notes ---

Enjoy

--- Thanks ---

Thanks to Epic, DE, and the makers of the Deathball Mod and maps.


Copyright / Permissions
-----------------------

Authors may NOT use this level as a base to build additional levels without my permission. Custom 
Scripts, Static Meshes and Textures MAY be used However, please give me some credit.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------
UNREAL (c)1998 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
