December 18, 2002

Installation		: unzip the map into your UT2003/maps directory
Painbender V2 - 

Fixes:

1. Lots of optimization 	- still a couple slow spots but it would take a map redesign
				  to work them out.  If you have a decent machine you should 
				  not even notice a thing
2. Removed Redeemer
3. Added another UDamage for balance
4. Added tons of collision brushes to smooth things out
5. fixed many odd holes
6. NEW lighting!
7. Smoothed out some rough terrain
8. Reworked emmiters for optimization
9. There has to be more we have been stairing at this thing for a couple weeks now!



Usage:			: unzip the textures into your UT2003/textures directory
			: unzip the map into your UT2003/maps directory
			: Play

Title                   : PainBender

Filename                : CTF-Painbender


Authors                 : Eric "Swartz" Evans
			: Paul "Osiris" Roberts




Swartz's Info
Email Address           : swartz@charter.com
Homepage                : http://www.planetunreal.com/swartz

Osiris's Info		
Email Address		: paulcroberts@btopenworld.com
Homepage		: Keep watching Swartz's site for details			                        

===========================================================================

* Play Information *

This is a CTF level -  

* Construction *

Base                    : scratch
Editor(s) used          : Unreal ED
Other Prog(s) used      : 3d Studio Max, Photoshop, TerraGen
Known Bugs              : None
Build Time              : Way to many
Build Machine		: AMD Athlon 1ghz, 512MB
Compile machine         : AMD Athlon 1ghz, 512MB


*notes*

THis map is not for the weak. IT is a HUGE map which needs a big ass computer to push the
polys.  If you have a problem with speed I suggest you upgrade.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels. Contact us if you
would like to use this map in any way.

This level may be distributed over the Internet and/or BBS systems. 
You may NOT distribute this BSP commercially without my express permission.

Credits:

Unreal Tournament 2003 copywrite epic mega games, digital extremes, atari.
3d Studio max copywrite discreet
Photoshop copywrite adobe
TerraGen copywrite some dude who is smart.

