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BR-Grandstand
Author: Toby Wallis
Game: Unreal Tournament 2003


This is a stadium based Bombing Run map. Inspired somewhat by Speedball, I wanted to create an Unreal map that had the flow and feel of a soccer game. It does break some of the established rules of good level design. I hope that they have worked, I did not break these rules blindly. It is a fast paced map, and surprisingly stragic I feel. I hope you like it.


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This map may not be modified without consent. Odds are though, if you ask, I will give consent.
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If you have any comments you can contact me at:

Tobywallis@blueyonder.co.uk

I welcome all criticism, but try and keep it constructive in order to help my future work improve.


For more information about this map and others Visit my site at:

http://www.tobywallis.pwp.blueyonder.co.uk

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Thanks go to:

Simon 'Slysi' for testing and knowing when to criticise honestly and when to placate my ego.