Unreal Tournament 2003 Map

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Title                   : BR-Contact
Version                 : 1.00
Release Date            : July 11 2003
Filename                : BR-Contact.ut2
Author                  : Brendan "Buckyfg" Albert
Email Address           : info@buckyfg.com
Website			: www.buckyfg.com

Other maps released     : CTF-Contact, CTF-marsbase3000, DM-Phobos-cruiser, CTF/DM-Shire, CTF-666hell
                          (working on Atlantis mod, maps in progress AT-Jawa / AT-Norad)

Recommended player 6-10

ALL Content © 2003 Brendan "Buckyfg" Albert

           
Description
***********     
 In another Universe, another time, a planet with one lone island stands as their final battle ground.

***********
Have fun and feel free to email me with any comments at info@buckyfg.com , put BR-Contact in the header.

feel free to distribute this map. 
Do NOT alter or change this map! 

Authors may NOT!!:
Use this level as a base to build additional levels (you wont learn that way anyway), use it commercially in any way or use it as part of a mod release or map pack without my consent.
	
			
      **Info**
                                 
Level Name              : BR-Contact
Game Type               : Bombing Run
Bots                    : yes 
Multiplayer             : yes
custom meshes           : yes (palm trees made by JackONiell. leader of the Atlantis mod)
custom Sounds           : No
custom Graphics         : yes, lots

build time		: A long time. realisticly probably a couple hundred hours 

Installation
------------
Unzip the file BR-Contact.ut2 into your UnrealTournament2003\maps directory
Unzip the file Egypt.ogg into your UnrealTournament2003\music directory
Unzip the br-contactrees.usx into your UnrealTournament2003\staticmeshes directory
Unzip the br-contactreeskins.utx into your UnrealTournament2003\textures directory

choose instant action and BR-Contact or go online and find a server running the map.



a BIG Special thanks to the following people for their feedback and help!
--------------
(*) without whom I wouldnt have been able to release now

*ACC - cellshading guru
*Mr Evil - coding guru
*Teddie - fellow mapping maniac
Spin
Anarkist - had the idea of moving a separate island I had to be a floating one = Good call man
GOGETA_NL - an Unwheel Mapper
RJ8722_2
Desaparecido
Radeon285

If I forgot anyone its because I dont have a brain left after this map
-------------------

Enjoy and be sure to let me know what you think of my latest labour of love/pain: info@buckyfg.com 

Happy fraggin


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