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Title			: ChallengoftheGods
Version			: 1.0
Release Date		: 11/20/2000
Filename		: DM-ChallengeoftheGods.run
Author(s)		: Steve "SoulSaver" Maisch
Email Address		: smaisch@zoomtown.com
Web Page		: N/A
Other levels by author	: DM-HauntedManor, DM-TitansRetreat
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--- Play Information ---
Game			: Rune
Level Name		: ChallengeoftheGods
Single Player		: None
Cooperative		: None
Deathmatch		: 2-8 players recommended
Difficulty Settings	: None
New Sounds		: None
New Graphics		: SkyCity.utx
Known Bugs		: Unknown at present time. 

--- Construction ---
Editor(s) used		: RuneEd
Base			: None
Construction Time	: 

Installation
------------
Unzip the .run file into your Rune/maps directory. Unzip the SkyCity.utx into your Rune/textures directory.

Story
------
 The debate about who are the better warriors, Norse Vikings, or Roman Gladiators has become a heated topic among the Gods. In an attempt to settle this debate, the Allfather Odin lord of the Norse Pantheon of Gods, and Zeus king of the Greek Gods, came together and used their wisdom to solve it. Zeus set aside one of his temples to hold contests of skill. Odin, trying to even the odds for his Vikings, ripped the temple from Greek soil, and suspended it in the heavens, thus insuring that the warriors were on equal footing. 
 Now, once a month, the greatest of all the warriors, chosen by the Gods themselves,  assemble in this celestial arena to duel to the death. To prove once and for all who is the superior warrior. Odin and Zeus watch on from their appointed thrones above the arena. But unknown to the Gods, Loki the God of mischief has tainted their perfect sport. 
 In an attempt to sway the honorable contest, Loki created invisible portals to small nearby floating temples. These temples hold healing herbs, and Runes of power. If a warrior is going to be defeated in the arena, he may opt for Lokis Rules and flee, only to return fully healed and more powerful than before. The only provision; his soul forever belongs to Loki.  Only the truely devious will be able to find these hidden gates and return. 

Overview
--------
 This is basically an honor arena map, with a twist. There is a main dueling arena, with stadium style seating surrounding it. Two small temples (one for Odin, and one for Zeus) hold a vast array of weapons for the combatants to choose from. Two men enter the arena while all others watch. One claims the side of the Norse, and one for the Greeks. But here is the twist. If the combatants feel particularly evil, they can run away (you cant run far, you are on a floating island :) and try to find Lokis portals. They are hidden in the level. If you make it to the portals, there is health and Rage Runes to cheat with. This map can also be used as an all out deathmatch, or team deathmatch, with each faction defending their temples.
 
Author's Notes
--------------
 There are several people i would like to thank and credit for this level. Ill start with Mark "Hellmark" Damico. Thanks for your time and patience with helping a newbie like me. Id also like to thank, and credit Scott Braut from TextureUniverse.com. I used several of his outstanding original textures in this level, and credited them to him below. Id also like to thank my wife Tanya for all her patience. Also, id like to thank Vencinzo Bellini for the wonderful portraits of Odin and Zeus, unfortunately he has been dead for several hundred years, and that makes it difficult for him to hear me :)

Copyright / Permissions
-----------------------
This level is copyrighted by Steve Maisch 2001.

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

Some of the SkyCity.utx textures are © Copyright 2000 TextureUniverse.com and Scott Braut, and are used by permission only. Anyone wishing to use these textures in a map, skin, 3D project or level design must obtain them from TextureUniverse.com and use this credit. These Textures are not to be modified or distributed individually in any form unless part of this project. Anyone wishing to use these textures in a commercial project may obtain permission through Texture Universe. 
